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This is like some of my favourite games smooshed into one, will be interesting to see the full game when it's out.

Really loved this game and i can't wait until it's fully released

Fun game! 

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Glad you liked it!

Good.

Thanks! We're releasing an update today, along with our Kickstarter campaign!

This game was awesome! I hope you guys get some funding for this game because I'm buying immediately! Probably the best Indie game I've ever played!

Thanks for the kind words! Nice to hear you liked the demo.

Great game, everything was very polished, can't wait for the full game to releas

Great demo! I really enjoyed it and am looking forward to the full game!

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Wow, that was really fun! Can't wait till the full release.

Great to hear! 15 January we'll start the Kickstarter campaign.

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I love this game, I've played it twice already, I can't wait for the kickstarter to start! Here is the first two episodes of my gameplay walktrhough, I have more to upload tomorrow :)





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Nice, was fun to see. Great perseverance during the collapse section :). Hopefully you were able to beat the boss as well!

Hahaha, thanks! The collapse section was longer than I thought it was going to be and I was still getting used to not using 'wasd', I haven't used arrow keys in years! 😂

Here is the third part, I struggled with the boss fight  but I finally figured it out :)

awesome demo, good artwork and gameplay! I am hyped for the full release!

Thanks, great to hear!

nice  good game and very optimized except for the logo at the start,

We're gonna look into it. Luckily it doesn't impact gameplay!

great job guys! Amazing artwork!

Thanks! When we launch the kickstarter on 15 January 2019, the demo will get updated with some extra (small) areas to showcase our artwork. Sneak preview can already be found in the dev log and our news letter.

real cool plat former game 

 

Thanks! You surely showed those skeletons (e.g 4:48 and 11:30)!

thanks looking forward to the full game. good job on the amazing art style :D

This is going to be a great game. We enjoyed it very much.

Here is a short video we made while playing:

Keep up the good work!!!

Great playthrough, and thanks for your kind words!

omg this is such a great game!

I will be the first to download the actual game!

Thanks, great to hear! Stay tuned for our crowd funding campaign on 15 January - 18 February 2019!

This demo is awesome! I am so excited to see what the game provides in terms of story because so far I am very intrigued. Weapons and upgrade system also looks interesting and gameplay is just phenomenal! Check out my video of playing throuhg the demo: 

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Glad you liked it! The boss fight in your video was pretty amazing! As for the story... we'll reveal more about the main story line (and lot's of other features) in our upcoming kickstarter campaign (on January 15).

Ok so I have almost gotten to the end I am on the boss and it's really difficult but still so much fun. So the reason I went onto itch.io was because my xbox was broken and my laptop isn't very powerful so I want to find some free indie games and boy am I glad i did. This game has everything I want you get to play as a viking it has a really fun combat system and an incredibly awesome boss. The character design is incredible as well as the animations. I also love that you can buy new weapons.

Good to hear! We've optimized the game a lot, so it should run on most low end devices.
You probably have defeated the boss by now. If not... try to use the dash to quickly move out of the way of his attack and beware of his backslash attack.

Thank you for the tip I beat him yesterday it was a really fun challenge can't wait to see how this game grows!

i did a deathless 11:59 speed run!

NICE!

first of all i loved the demo, i ll be sure to follow you , so that i can check the progress. Simple art and to the point. One question though , is the art vector based?

Yes, the art is vector based.  For characters we sketch out the basic concept first and then clean them up with vector graphics. The background art is a combination over vectors and hand painted shading.

thank you for your time and effort.. Keep putting love in the game, and it will shine...

What program did you use for 2d graphics?

A lot of fun and shenanigans to be had with the Couch Co-op.

The secret room after finding the bombs was a nice touch as well.

Thanks guys, love the playthrough! And although hilarious, it's not very useful to respawn the other player above a pitfall. Gonna put that on the backlog.

I seriously replayed this demo at least 3 times, I love it! I would totally buy the Full Version when it comes out.

Thanks! Be sure to stay tuned for the Kickstarter Campaign, 15 January 2019!

Regards from two Rick and Morty fans

I dislike the control buttons. Is there anyway to change?  

In the menu, go to Settings -> Controls. Select the controller of the player you want to change and hit "Set buttons P*". There you can assign custom keys to actions. I'd recommend you to update to 0.3 which we released one hour ago, as it fixes a rare bug on assigning controls.

Wow, this game is great!

I tried out the demo, and I liked what I saw :)

Though, I feel the boss battle at the end was a tad too easy, especially in comparison with the escape sequence.

Thanks for playing and also for sharing the video! All the videos contain valuable info to finetune the difficulty.

Realmente eu gostei muito do game acho que tem um grande futuro,muitas partes me lembram muito dark sous ate mesmo nas os nomes das espadas muito legal,vi alguns bugs.Mas bem que vocês poderiam adicionar em um próximo update o idioma português brasil eu agradeceria muito.

theres a bug when you put you sword sving butten to left click it breaks you cant press any buttens anymore

and it broke my game so i cant even play anymore i have tryed to delet it and install it again that didnt work so pls fix

Sorry about that, the bug has been fixed and will be pushed to production soon. For now, if you use the arrow key and the Enter button, you should be able to navigate the menu. That way, navigate to Settings -> Controls -> check Keyboard and then select Set buttons P1 -> Reset to default.

ok

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i love this game, but i have found that if you dash at the same time as lading on a spring, you get teleported 

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Thanks for reporting, I was able to reproduce it. Will try to fix that on the next update.

Sega : We have the best game in the world

Re Logic : Oh Hell No!

Calamity mod makers : ._.

Thorium Mod Makers : Well i don't see a 100Ft Mechanical Worm.

Nintendo : Ok

(The mod makers are from terraria)

Sonic 2 : Well i'm out.

Oh wow. Just... wow. This game takes old school side-scrolling beat-em-up cool and adds an awesome sheen of modern vibes! There's so many amazing aspects to it I don't really know where to start.

Alright, here goes. Firstly, the art style is great! I love the character designs and the backgrounds are so nice to look at (I found myself getting distracted pretty often, not a great thing when there's so many things trying to kill you haha!).

Next, the fighting and the fluidity of the controls and the different weapons and rechargeable item system all works excellently. It ties together so nicely and once I'd stopped being an idiot and figured out how it all worked (i.e. right at the end of the demo) I got a lot more enjoyment out of the experience.

Finally, the side quest elements are something I know is going to make this game have so much replayability! When I finished the demo and was told there was more to see I was ecstatic! If that carries over into the full game it's going to definitely reel me in time and time again!

Just an outstanding job all around so far, and I cannot wait to see future updates and of course, the final product! Keep up the fantastic work everyone! =)

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Thanks for the kind words and video! Loved to see you fight the boss and try out different tactics.

Hey, awesome stuff.

Just noticed that sometimes when your character dies and you press pausebutton ( menu btn on my xbox one controler ) too quick, the game freezes. I treid to replicate it a couple of times. It happens if I fall into a trap or something and I press pause button before the chracter respawns. :)

Good find! We're going to look into that.

I loved it a lot! Lots of fun! Reminded me of the all peaceful days when i was a child.

Excellent job and waiting for the whole game :D

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I completed the demo few times and I loved it. The game managed to put a smile on my face, just like from the old times when I played games a kid.. thank you for that. I also have to say that it works perfectly with GNU+Linux, a job well done devs! :)

Thanks! Glad that you liked the demo. We also had fun developing this game, hopefully (after the crowdfunding campaign) we can turn this into a full-fledged title.

if you dash at the exactly the same time as landing on a spring, you get teleport realy high

Loads of fun! I am really looking forward to see the further development of Unsong Warriors!

I love the art, the mechanics are fun and the story is intriguing! Great prologue :)

Thanks for sharing your video! 

No worries, I had fun, why not share it :D

This is an extremely fun game. The movement is fluid, the combat is fast paced. There is a store where you can buy upgrades and equip your character to match your play style.


My only gripe with the game is that jumping out of water is a little buggy.

Thanks for your kind words! 

The feedback on getting out of the water we got more often. We're going to attempt to fix that in an upcoming version. 

im just downloading the game now

so hopeing its good (:

I just finished this game, It's good :)

Hey, can you make it possible to configure the buttons A and B for SNES controllers? It's the only gamepad I have and I can't configure those buttons, thank you.

Wow, SNES, that's retro :). There are several connectors for SNES I see. Can you check if your controller is on this list?

Well, probably it's a Tomee SNES USB Controller, it's the only incompatible with Windows.

Ran through the demo on my Twitch stream. Game feels solid, physics felt a little odd to me but not in a bad way. (Could be faster maybe?) Will love to see how you folks expand on the atmosphere and whatnot; I see the tags say metroidvania so I'm curious how you're going to metroid it up!

Thanks! Be sure to check out the final bits of the crypt for a more metroidvania feel. Now that you have bombs, there is still a secret left to discover!

this is perfect game!

good job

Thanks!

Great game , tho I can't use the joystick of my Gamepad , only the D-Pad. I finished the crypt twice to buy all of the weapons , and had a lot of fun , I found the secret room "The name of the blessed will be reveal" , I also tried to translate the runic inscription on the gate but apparently , you inventend a rune the it's not a true runic phrase.

Thanks for the compliments! Someone else was having the same problem, but then the other way around. Can you tell us what controller you have, on which OS?

I used the controller Thrustmaster Dual Analgo 4 ; it's a ripoff of the Xbox controller but with all the button twisted , I played on Ubuntu 14.04

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Hmm, that's quite an exotic combination :). We're using Rewired, which supports a lot of controllers.  Unfortunately, not all controllers are known to be 100% compatible with every system. We'll update to a new version in the near future, hoping that that fixes it. 

Cool that you've tried to translate the runic text... In the next update, there will be a different text on the wall. :)

Seems like a really cool game so far, but when I entered some different controls I accidently put esc as attack and, the game has become un playable since, I tried re downloading but it doesn't work, but looks really cool. :)

Hmm, interesting, gonna see if we can reproduce that. What happens if you start the game? Can you still navigate your mouse?

Thanks for the quick reply!. I can still move the mouse its just when I go to the settings, and click controls, it takes me to the audio, and it doesn't let me do anything else except carry on the game, where I have to esc to attack, which would be a bit annoying.

I think I was able to reproduce this, we may have accidentally let you set a mouse key as a key binding in the game. Just fixed that, in the next update we'll ensure this cannot happen anymore. 

As for how to fix your situation... can you still use arrow keys and Enter to navigate through the menu? That way, navigate to Settings -> Controls -> check Keyboard and then select Set buttons P1 -> Reset to default. If this doesn't work, contact us directly and I'll think of a custom fix.

Ok ill try, top notch service by the way, some developers take ages to respond :)

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