i did a deathless 11:59 speed run!
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first of all i loved the demo, i ll be sure to follow you , so that i can check the progress. Simple art and to the point. One question though , is the art vector based?
Yes, the art is vector based. For characters we sketch out the basic concept first and then clean them up with vector graphics. The background art is a combination over vectors and hand painted shading.
A lot of fun and shenanigans to be had with the Couch Co-op.
The secret room after finding the bombs was a nice touch as well.
Thanks guys, love the playthrough! And although hilarious, it's not very useful to respawn the other player above a pitfall. Gonna put that on the backlog.
I seriously replayed this demo at least 3 times, I love it! I would totally buy the Full Version when it comes out.
Thanks! Be sure to stay tuned for the Kickstarter Campaign, 15 January 2019!
Regards from two Rick and Morty fans
I dislike the control buttons. Is there anyway to change?
In the menu, go to Settings -> Controls. Select the controller of the player you want to change and hit "Set buttons P*". There you can assign custom keys to actions. I'd recommend you to update to 0.3 which we released one hour ago, as it fixes a rare bug on assigning controls.
Wow, this game is great!
I tried out the demo, and I liked what I saw :)
Though, I feel the boss battle at the end was a tad too easy, especially in comparison with the escape sequence.
Thanks for playing and also for sharing the video! All the videos contain valuable info to finetune the difficulty.
Realmente eu gostei muito do game acho que tem um grande futuro,muitas partes me lembram muito dark sous ate mesmo nas os nomes das espadas muito legal,vi alguns bugs.Mas bem que vocês poderiam adicionar em um próximo update o idioma português brasil eu agradeceria muito.
theres a bug when you put you sword sving butten to left click it breaks you cant press any buttens anymore
and it broke my game so i cant even play anymore i have tryed to delet it and install it again that didnt work so pls fix
Sorry about that, the bug has been fixed and will be pushed to production soon. For now, if you use the arrow key and the Enter button, you should be able to navigate the menu. That way, navigate to Settings -> Controls -> check Keyboard and then select Set buttons P1 -> Reset to default.
i love this game, but i have found that if you dash at the same time as lading on a spring, you get teleported
Thanks for reporting, I was able to reproduce it. Will try to fix that on the next update.
Sega : We have the best game in the world
Re Logic : Oh Hell No!
Calamity mod makers : ._.
Thorium Mod Makers : Well i don't see a 100Ft Mechanical Worm.
Nintendo : Ok
(The mod makers are from terraria)
Sonic 2 : Well i'm out.
Oh wow. Just... wow. This game takes old school side-scrolling beat-em-up cool and adds an awesome sheen of modern vibes! There's so many amazing aspects to it I don't really know where to start.
Alright, here goes. Firstly, the art style is great! I love the character designs and the backgrounds are so nice to look at (I found myself getting distracted pretty often, not a great thing when there's so many things trying to kill you haha!).
Next, the fighting and the fluidity of the controls and the different weapons and rechargeable item system all works excellently. It ties together so nicely and once I'd stopped being an idiot and figured out how it all worked (i.e. right at the end of the demo) I got a lot more enjoyment out of the experience.
Finally, the side quest elements are something I know is going to make this game have so much replayability! When I finished the demo and was told there was more to see I was ecstatic! If that carries over into the full game it's going to definitely reel me in time and time again!
Just an outstanding job all around so far, and I cannot wait to see future updates and of course, the final product! Keep up the fantastic work everyone! =)
Thanks for the kind words and video! Loved to see you fight the boss and try out different tactics.
Hey, awesome stuff.
Just noticed that sometimes when your character dies and you press pausebutton ( menu btn on my xbox one controler ) too quick, the game freezes. I treid to replicate it a couple of times. It happens if I fall into a trap or something and I press pause button before the chracter respawns. :)
I loved it a lot! Lots of fun! Reminded me of the all peaceful days when i was a child.
Excellent job and waiting for the whole game :D
I completed the demo few times and I loved it. The game managed to put a smile on my face, just like from the old times when I played games a kid.. thank you for that. I also have to say that it works perfectly with GNU+Linux, a job well done devs! :)
Thanks! Glad that you liked the demo. We also had fun developing this game, hopefully (after the crowdfunding campaign) we can turn this into a full-fledged title.
if you dash at the exactly the same time as landing on a spring, you get teleport realy high
Loads of fun! I am really looking forward to see the further development of Unsong Warriors!
I love the art, the mechanics are fun and the story is intriguing! Great prologue :)
This is an extremely fun game. The movement is fluid, the combat is fast paced. There is a store where you can buy upgrades and equip your character to match your play style.
My only gripe with the game is that jumping out of water is a little buggy.
Thanks for your kind words!
The feedback on getting out of the water we got more often. We're going to attempt to fix that in an upcoming version.
im just downloading the game now
so hopeing its good (:
Hey, can you make it possible to configure the buttons A and B for SNES controllers? It's the only gamepad I have and I can't configure those buttons, thank you.
Ran through the demo on my Twitch stream. Game feels solid, physics felt a little odd to me but not in a bad way. (Could be faster maybe?) Will love to see how you folks expand on the atmosphere and whatnot; I see the tags say metroidvania so I'm curious how you're going to metroid it up!
Thanks! Be sure to check out the final bits of the crypt for a more metroidvania feel. Now that you have bombs, there is still a secret left to discover!
this is perfect game!
Great game , tho I can't use the joystick of my Gamepad , only the D-Pad. I finished the crypt twice to buy all of the weapons , and had a lot of fun , I found the secret room "The name of the blessed will be reveal" , I also tried to translate the runic inscription on the gate but apparently , you inventend a rune the it's not a true runic phrase.
Thanks for the compliments! Someone else was having the same problem, but then the other way around. Can you tell us what controller you have, on which OS?
I used the controller Thrustmaster Dual Analgo 4 ; it's a ripoff of the Xbox controller but with all the button twisted , I played on Ubuntu 14.04
Hmm, that's quite an exotic combination :). We're using Rewired, which supports a lot of controllers. Unfortunately, not all controllers are known to be 100% compatible with every system. We'll update to a new version in the near future, hoping that that fixes it.
Cool that you've tried to translate the runic text... In the next update, there will be a different text on the wall. :)
Seems like a really cool game so far, but when I entered some different controls I accidently put esc as attack and, the game has become un playable since, I tried re downloading but it doesn't work, but looks really cool. :)
Hmm, interesting, gonna see if we can reproduce that. What happens if you start the game? Can you still navigate your mouse?
Thanks for the quick reply!. I can still move the mouse its just when I go to the settings, and click controls, it takes me to the audio, and it doesn't let me do anything else except carry on the game, where I have to esc to attack, which would be a bit annoying.
I think I was able to reproduce this, we may have accidentally let you set a mouse key as a key binding in the game. Just fixed that, in the next update we'll ensure this cannot happen anymore.
As for how to fix your situation... can you still use arrow keys and Enter to navigate through the menu? That way, navigate to Settings -> Controls -> check Keyboard and then select Set buttons P1 -> Reset to default. If this doesn't work, contact us directly and I'll think of a custom fix.
We had a blast playing this one, love the artwork and the combat is very smooth. Can't wait to play the full game.
Awesome game! Smooth animations and satisfying combat. Looking forward to the full game!
I really loved this game!
Eu realmente amei esse jogo!
Portuguese (Brazil) gameplay!
Gameplay em português (Brasil)!
Already have some good feedbacks here so I'm just passing by to report a bug that can be used to exploit the game.
If you attack (X) then start spamming the toggle item button (B) it will spam attacks.
the game is really good
The multiplayer mode was lots of fun! We played it with Playstation controllers which worked well. We had fun discovering all the hidden features and played the complete demo at least twice. I am very thankful for the ability to play as a team; I just kept dying trying to jump the pillars. Luckily my partner did a better job (;
Amazing story line tons of weapons
I did not find any but I am waiting for full game as I have completed it can you please tell me how much time it will take for full version
Thanks for your kind words. About the delivery date of the full game: that depends on the succes of our crowd funding campaign. Be sure to stay tuned for that!
Looks fun. Do you plan to release full version on itch.io too once the game is complete?
Yes, if the upcoming crowdfunding campaign is a success. We would like to release the game on Itch and on Steam.
i liked so much the game , good jod . Th boss it was very hard i took 6 hours XD
The beutiful game, aproved =D I using in Linux !!!
I wasn't sure if you guys realized one bug where when you hold down to aim the bomb, a white line/rectangle appears in the right corner above the aim curve. Awesome game though! Definitely funding, and keep up the good work. That was the only bug I encountered and it didn't affect gameplay at all. Thanks for the amazing game!
Also one question, will the full game have an adventure aspect when transitioning through levels, menu based, or cutscene linear?
The full game has a heavy adventuring aspect. It's quest based. You travel to locations on a world map.
The locations itself are levels like the one you've played in the demo. Some levels have multiple exits and can be visited multiple times.
Sharply spotted. Fixed it! Will be pushed to production in the next update.
this looks like a really fun game and i was really looking forward to playing it but sadly i have a 32 bit pc thingy is there any way i could get a 32 bit version or something (im sorry if im sounding kinda annoying)
Made a video
Very nice game. Great simplistic design, aesthetics, controls. Really fun. One little glitch though, if you attack then switch items really fast, you can do the same attack indefinitely. Made the game too easy but still very cool.
It was my first 2D Game ever at my channel and i really enjoyed playing it! :)