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i just found it after beating the game

i like the special weapon

i love the game

Hi ! Just finished the demo, I had fun and hope I can get some friends to try co-op mode ! Do you intend to keep it to 2 players, or would more players be a possibility in the future ? Maybe with increased difficulty (more ennemies, more boss HP…) to compensate.

I am eager to discover the rest of the story and that universe. 

I like how it looks so far, the controls are responsive although maybe a bit sluggish. I don't think the game would suffer from everything going a little (or much) faster : player movement and attacks, enemy movement and attacks, projectiles, everything can stand being a bit more nervous and fast-paced. But it's very playable like this. The Dash and Double Jump are appreciated, it's a bit strange that the aerial dash doesn't preserve momentum but I understand that it could be for balancing reasons.

Minor details and gratuitous suggestions :
– I know that historical accuracy is not the goal here (character have bombs after all…), but is feels a bit strange to see cross-shaped tombstones in a pre-christianised (and even pre-romanised, if I got it right) environment. Tombstones are easy to decipher visually, even with a simpler shape. Same goes with gothic-looking archs, it's a bit unsettling.
– I like what you've done with the 1-handed/2-handed system. Do you intend to develop that for other things than melee weapons ? Or could there be other possible actions for the shield slot, like spells ? Other kinds of bows and/or ranged weapons (slings and throwing spears come to mind) maybe ?
- The healing spells could use not working when you're already full health. They could also use a nerf to make them more strategic, such as "1 use, then you have to destroy an enemy to use it again". Each spell could be evolving as well : buying it again to make it more powerful.
- It could be nice to have weapons whose modifier isn't just damage, but range and/or speed (a spear comes to mind). But maybe you're already implementing it with the war club ? I wasn't sure
- Being able to buy ability modifiers instead of just weapons and spells could be funny (higher jump, longer dash, more attack range…)
- It'd be nice if pushing the joystick up or down while in the air could orient attacks, let's say 45° up or down for a bit more aerial flexibility – unless that would make the character overpowered.
- Some chests reset after dying. This means if the chest was after a checkpoint, each time I die I can open it again for 10 gold. Not much but it does feel a bit like an (albeit grindy) "infinite gold glitch". Maybe this is intentional, a little help when a player gets stuck somewhere ?

Welp, that was longer than I envisioned. I'm eager to see what you'll come up with. Stay awesome !

(1 edit)

Thanks a lot for your comments! And you've got an eye for good ideas, haha. We're currently much further in development and although the basic formula remains the same, a lot of your suggestions were implemented in one form or another! Refined movement, more weapons, healing spells that require combat engagement,  combat modifiers etc. You can check our Kickstarter updates to see how it's progressing. https://www.kickstarter.com/projects/osarion/unsung-warriors-a-story-driven-acti...

Some things we've tried but didn't work out. Vertical directional combat doesn't fit our hack-slash influence. Faster pacing made p1 and p2 get out of screen too quickly. But that's game development: trying and scrapping. 

I see, thanks for your answer ! Of course, there's a lot of trial-and-error and I trust your choices. Will the finished game be available for purchase on itch.io as well as on Steam ? I'll remember the kickstarter for latest updates.

Yes to both!

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exelente juego para pc de bajos recursos

(+1)

Update please excelent game, more need more levels more the game is excellent with great gameplay me and my brother played the same level three times so please continue

(-4)

trash game

im just being honest

Lie,trash you

(+2)

The game is dope. Animations are smooth, the gameplay is awesom. i chear you up. I may be broke but i'll try to support you somehow.

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